Forgotten
realms has a bad rap. It’s a rap earned
from the fact that the campaign has ‘big names’ in it. Names like Khelban, Elminister,
and Drizzt. Like in a Star Wars campaign, people playing a Forgotten Realms
game want to encounter these people, they want to touch on the wealth of
fiction and depth of character design that runs throughout the setting. When
done properly, this can feel engaging, and one feels like one is a hero amongst
heroes. Like Spiderman running into Wolverine. When done improperly, as it is
done very frequently, one feels like he’s Krillin in Dragonball Z.
Krillin, for
those with lives, and not into very old anime, is a character in a series based
on supernatural martial arts. He’s an “ok” fighter in a realm of people who can
punch through time, spontaneously teleport, and throw the personification of
life energy at people. He accomplishes stuff, he’s the strongest human alive,
he does his part, but nobody watches the show for him.
Forgotten
Realms has a reputation of DMs putting players into situations where they have to
be saved by Elminister at the last minute out of the blue, or where they have
to watch Drizzt walk in and solve their problems, or even beat the bad guy for
them. Adventures where the PCs ‘open the
gates’ for a Drizzt, or ‘unbind Eliminister’ were distressingly common back in
the day. Essentially our heroes act like valets for people of some obscenely
over leveled state (in 3rd edition, Elminister was something like a
35th level mage and 8th level cleric or some nonsense). They were walking cut scenes.
The DM
wanted to make sure he didn’t undersell the ‘heroes of the realm’ but did so by
underselling the real heroes of his realm, the PCs. This again, ties to the
world building problem, that leads to again, our high level problems.
When you buy
into ‘Elminister solves the problem’ all problems get very small. Dark Lord
Simon Antfarmer is the man who burned your village to the ground, and caused
terrible things, but he’s an eighth level fighter to Eliminister, who blasts
him out of hand before puffing on his pipe and telling uncomfortable stories
about how he sleeps with his foster daughters.
Your player’s
drama gets subsumed, crushed, and overwhelmed by an NPC who has no buy in, no
interest, and no concern. This is because the world wasn’t properly designed,
and because you aren’t selling the 8th level bad guys enough. And
since you didn’t sell the 8th level guys enough, when the party gets
to higher level, they won’t either. There are people I’ve seen, since third
edition came out, who think 9th level is ‘low.’
So. Our real
problem is, the players are glaring at Elminister and saying ‘Why didn’t he
just show up from the beginning and take out Simon?’ Why did they have to fight
through legions of fire ants, down through orcs, and then just have a red robed
pervert show up and splatter the guy. Why didn’t Elminister do that from the
start? He obviously could!
In Forgotten
Realms we get a lame brinksmanship answer ‘if Elminister did that, then
Manshoon would do it too, and blah blah.’ This is lame. Its bull. It’s also a
corruption of the real reasons why high level characters don’t smash all the
orcs, and get the crappy swords themselves.
That’s for
next time though.
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