It’s an
unfortunate thing that when you review stuff, the worse stuff stands out more
than the good. I think its partially because it’s fun to complain. Also, most
people can agree when stuff goes awry, when stuff is on track, is a bit harder
to connect.
Now, I don’t
rate multiplayer experience when I talk about Far Cry games, because I don’t
play them multiplayer.
Anyway, the
good..
The Combat
in Far Cry is extravagantly fun, smoother then 3 and 4, and encompasses a wide
variety of weapons and styles.
The fact the
game has its quick, forced pacing, means that weapon upgrades and equipment
come down the line at reasonable times, and feel like genuine rewards. In
general Far Cry 5’s system of having you constantly be chased by the main plot,
also contributes to a sense of verisimilitude. No longer do the bosses of a
given area not recognize that you’ve been blowing up their monuments, wrecking
their stuff, and liberating outposts. In fact, they are very responsive, to the point of occasionally commenting on your
actions specifically, or mentioning stuff you’ve done in the past.
Clearing
areas, clears them. I kind of dislike this, because it essentially puts a time
limit on the game, but when you fight through an area, defeat its boss and burn
down their stronghold, the amount of enemies you encounter drops off precipitously,
giving the actual genuine impression that you, you know..cleared the area.
In that, Far
Cry 5 is superior to 3 and 4, where you essentially liberated areas, but the
enemy forces there remained entirely unchanged.
Basically my
complaint is I want to keep playing the game past the point where the game lets
me play it. It’s got me hungry for more. So I put this in the good column.
The NPC
system is also well thought out with the NPCs contributing to you without
overshadowing you, and they have skills and personalities that tie them to certain
playstyles. They also interact vocally with the plot and environment.
The ‘minigames’
such as fishing and hunting, are really fun. I’ve commented to my friends that
after beating the game, it transforms from Far Cry into Montana Simulator 2018,
albeit with angry people trying to shoot you.
The story,
except for the ending and the monologues, is also well fleshed out, and I found
I liked pretty much every character we really spent time. The NPCs give you a
genuine reason to like or dislike them, and as you explore you find yourself
organically disliking the cult if you pay attention to what’s been happening.
I also
really love how America gets portrayed in Far Cry 5. The people fighting
against the cult are a diverse bunch, but they’re all Americans. Truckers,
scientists, bearded mountain men, conspiracy theorists, businessmen, patriots, perverts,
weirdoes, goofballs, nerds, chefs and all sorts of people, forming a genuinely
diverse collection of people motivated and united by their desire to be free
and to live their lives. Even your followers get into arguments with one
another, but seem to respect each other’s differences (Hurk’s dudebroisms, Jess
being a mild sociopath, etc).
Don’t let
the multiple posts about the bad taint this. It’s a good game. It’s a fun game.
Far Cry 5 has
‘I like it, but..’ like all of its predecessors, but the first thing to take
away, is that I like it.
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