Back before
Spook had a blog he doesn’t update enough, with few readers, he had a
Livejournal he didn’t update at all and which had no readers (since it was a
livejournal and wasn’t about crocheting or sexual escapades.)
One of the
‘features’ of this LJ was that he’d occasionally review things. Mind you, this
is back in the day when everyone reviewed things. Reviews are fun, and easy,
and most importantly give you a look into the mindset of the reviewer, which
either confirms what you think about the reviewer, or might provide you with
insight.
I’d like to
resurrect that ‘feature’ a bit, even though these days reviews usually involve
video or fancy pictures and the like. This one is in text, and is on the basis
of a new game. That game is Far Cry 5.
Far Cry got
its start back in 2004 with well, Far Cry, which was renowned at the time for
having well, intelligent opponents. I say this is an issue of renown because
this is also what initially earned Half-Life its lauds before it became known
for the Havoc engine in Half Life 2.
By
intelligent, I mean the opponents behaved semi-rationally. They’d call for
reinforcements. They’d try to flush you out with grenades. They’d work as a
team to encircle and flank you. They’d fall back to better positions. There
were problems, notably the fact that the AI in the game also could see through
cover as if it were invisible. But, it was still pretty nice.
As Far Cry
grew as a series they picked up other angles, other tropes, and such which I’m
not going to touch on too much, but.. Well..
I’ve always
described Far Cry to my friends as being exemplified by the phrase ‘I like it,
but..’ I say this because almost every game could be much better, but it mucks
it up somehow with either a stupid plot element, a bad mechanic, or both.
That having
been established. Far Cry 5.
Far Cry 5
puts you in the position of a deputy US Marshall who is sent in to arrest a
cult leader responsible for various crimes, murders, and general weirdness
going on in some counties up in Montana. As is typical in such stories, things
go bad, and you find yourself as the primary focal point for a growing
counter-revolution against this evil cult leader named Joseph Seed, and the
requisite fun mayhem begins.
Since I’ve
got a lot to say about Far Cry 5, I’m going to break this up into other posts.
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